﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brain.Animation
{
    public interface IKeyframe<T> : IBaseKeyframe
    {
        GetGeneric<T> Get { get; set; }
        SetGeneric<T> Set { get; set; }

        T Value { get; set; }

        T Lerp(T value1, T value2, float amount);
    }
}
